<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Games on Allanderek's blog</title><link>https://blog.poleprediction.com/tags/games/</link><description>Recent content in Games on Allanderek's blog</description><generator>Hugo -- 0.139.0</generator><language>en-us</language><lastBuildDate>Mon, 06 Jul 2026 15:25:36 +0000</lastBuildDate><atom:link href="https://blog.poleprediction.com/tags/games/index.xml" rel="self" type="application/rss+xml"/><item><title>Scoring Orders</title><link>https://blog.poleprediction.com/posts/scoring-orders/</link><pubDate>Mon, 06 Jul 2026 15:25:36 +0000</pubDate><guid>https://blog.poleprediction.com/posts/scoring-orders/</guid><description>&lt;p>I haven&amp;rsquo;t ever spoken about the scoring system we use on &lt;a href="https://www.poleprediction.com">pole prediction&lt;/a> to grade Formula One predictions.
There are two systems and I&amp;rsquo;m particularly fond of the one we use for the season predictions. But first let me explain the session (qualifying, race, etc.) scoring which is a relic of an old game we played before I developed pole prediction. This was first played on reddit.&lt;/p>
&lt;h2 id="session-scoring">Session Scoring&lt;/h2>
&lt;p>The scoring system is relatively simple, you order the top-ten drivers and for each driver you predicted to be in the top-ten you get:&lt;/p></description></item></channel></rss>